Four games published by Mediacube are now in the top 10 highest-grossing games on YouTube Playables. They sit right next to titles from Voodoo, CrazyLabs, and other world-famous publishers.
YouTube Playables hosts around 2,000 games. Holding 4 of the 10 spots means 40% of the platform's top-grossing plays chart is ours. For us, it is clear proof that Mediacube now plays in the same league as the biggest names in mobile and casual gaming, and holds a leading position on YouTube.
Meet the 4 Games
These are the titles gaining game sessions faster than anything else on the platform right now. Together they have passed 36.5 million sessions.
| Game | Game sessions (as of Nov 4, 2026) |
|---|---|
| The Egg Stealing Master | 15M |
| Hair Salon Playtime | 10M |
| Crowd Master | 10M |
| Obby: +1 Laser to Break Walls | 1.5M |
The genres could not be more different: a stealth-and-steal arcade, a cozy salon sim, a crowd runner, and an obby. That's the point. The result doesn't come from one lucky hit. It comes from a publishing process that works across genres.
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Apply NowHow We Got There
Getting a game to the top of YouTube Playables isn't luck. It's five things done well, every single release.
1. We track trends and spot winning mechanics early
Our team monitors what's growing across YouTube Playables and the wider casual market every day. We don't chase individual games. We look for the mechanics and visual styles that keep showing up in fast-growing titles. When a core loop starts winning, we know about it before it becomes crowded.
2. We pick games based on what the audience wants right now
A great game released at the wrong moment underperforms. We select titles for our pipeline against current audience demand: which genres, themes, and session lengths players are actively looking for this month.
3. We check every game against YouTube's algorithms
YouTube Playables has its own discovery logic. Before release, we assess how a game in its current setup will perform there: how quickly it hooks a player, how long sessions run, how likely players are to come back. If the fit isn't there yet, we say so before launch.
4. We help developers tune the game for a breakout
This is where our experience pays off for studios. Based on what we see on the platform, we recommend concrete changes to onboarding, the first 30 seconds, difficulty pacing, or the core loop that raise the odds of a sharp jump and fast growth. Small tweaks, made at the right time, often decide whether a game stalls or takes off.
5. We obsess over covers
On YouTube, the cover is the first and often only chance to win a click. We work on every cover until it's a real trigger: clear, emotional, and instantly readable in a crowded feed. A strong cover drives a high CTR, and a high CTR is what feeds everything else to the algorithm.
Ready to Launch on YouTube Playables?
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Get StartedA team of professionals behind your game
Mediacube has published 300+ games on YouTube Playables, and we release 5-7 new titles every week. That pace gives us a constant flow of data on what works, and every studio we partner with benefits from it.
We help you publish successfully on YouTube, channel your creative energy in the right direction, and handle the questions that usually slow studios down:
- Testing: we check your game on the platform before it goes live
- Monetization: we set your game up to earn from day one
- Growth: we push your game toward the top with trend insight, game tweaks, and high-CTR covers
Your game could be next
Four of our games are in the YouTube Playables top-10 today. We're looking for the next ones.
If you have an HTML5 game, or one ready to be adapted, register on MC Play and submit it right away.
Prefer to talk first? Fill in our application form, and our team will get back to you.
Let's take your game to the top together.





